Building games, stone by stone.
Our debut title
Early development · open playtestOctober 1998. A small fjord town in the Democratic People’s Kingdom of Kalmar, emptied overnight. Your grandfather went next door and never came back.
Kolver is a first-person survival game, inspired by the look of the original PlayStation and late-90s/early-2000s computer games. Explore the town, scavenge the empty houses, read what people left behind, and work out what really happened.
Devblog

14–15 October 2026
A new look with real faces, every man’s lines spoken aloud, a PSX title screen and a sprayed studio logo, Kolver’s own music, and the story moved to October 1998.

14 October 2026
What playtesting asked for, and a lot that’s new: roaming patrols, blocking, a border with watchtowers, the coast guard, farms, feral cats, the King on loudspeakers and helicopter music.

13–14 October 2026
The squad: a screen for each man’s kit and the formation’s places, men who take the nearest place, a formation that only turns when you walk on, and Delta as in ARMA 2.
About us
We’re a small independent game studio in Norway, run by two brothers. We want to recreate and share fun game experiences: the kind we grew up with and still go back to. We’re excited to be working on our debut title, Kolver.
Contact
Kolver is early in development, and every playtest helps. Tell us what you liked, what didn’t work, and anything that broke.