Bug fixes, big and small, from the reports of the last weeks.
01 · Looking right
No more flicker
Walls are cut so the pieces round a window share their corners: no more hairline cracks under every window. Sills, records, books and rims no longer fight the faces next to them.
Roofs sit a little above the walls and gables (the white dashes along roofs), are drawn from below too, and gables come in small pieces so their texture doesn’t swim.
Road and pavement ribbons hug the ground with more points across: no grass poking through. Pavements only where the town is built up.
Streetlights throw a pool 32 m across, so a lit street is lit end to end.
The town with its power back on.
02 · Playing right
Fixes in play
People, animals and the player keep out of each other; stones are solid.
The AI driver keeps to the right lane, slows for bends instead of kinks, steers round things and backs off after a knock.
Looters confront you again if you walk back in, and their punches count the same as yours. Slip through a roadblock and the soldiers hunt you.
Magazines (pistol, SMG, rifle) with their own rounds. Rounds can’t hurt anyone in a helicopter, but a rocket can bring it down.
The showcase pad can be played with: fly its helicopters, talk to everyone, nothing can be walked through.
The showcase pad: everything new in one place (console: showcase).